Randomness
import java.util.Random;
public class ran
{
public static void main ( String[] args )
{
Random r = new Random();
int x = 1 + r.nextInt(10);
System.out.println( "My random number is " + x );
System.out.println( "Here are some numbers from 1 to 5!" );
System.out.print( 3 + r.nextInt(5) + " " );
System.out.print( 3 + r.nextInt(5) + " " );
System.out.print( 3 + r.nextInt(5) + " " );
System.out.print( 3 + r.nextInt(5) + " " );
System.out.print( 3 + r.nextInt(5) + " " );
System.out.print( 3 + r.nextInt(5) + " " );
System.out.println();
System.out.println( "Here are some numbers from 1 to 100!" );
System.out.print( 1 + r.nextInt(100) + "\t" );
System.out.print( 1 + r.nextInt(100) + "\t" );
System.out.print( 1 + r.nextInt(100) + "\t" );
System.out.print( 1 + r.nextInt(100) + "\t" );
System.out.print( 1 + r.nextInt(100) + "\t" );
System.out.print( 1 + r.nextInt(100) + "\t" );
System.out.println();
int num1 = 1 + r.nextInt(10);
int num2 = 1 + r.nextInt(10);
if ( num1 == num2 )
{
System.out.println( "The random numbers were the same! Weird." );
}
if ( num1 != num2 )
{
System.out.println( "The random numbers were different! Not too surprising, actually." );
}
}
}
//ok, so all these numbers are -1 off the get go, adding a +1 or +3 adds that much to the random numbers
//but a random seed change changes nothing
Picture of the output